Browse the collection by category or find a specific item.
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All items
Monsters
Creatures and bosses from Vaelor. Browse base stats, attacks, resistances and corpse loot.
Base stats and configured loot rolls from the server's current data. Elite bonuses, random item attributes and quest rewards are separate.
Paw & Fur tasks
Hunt for Grizzly Adams, earn rank points and unlock special boss encounters.
Ranks
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Task
Level
Kills
Rank required
Points First completion
XP reward
Extra reward
Outfits & addons
Discover each outfit, its materials, NPCs and the steps to unlock its base and accessories.
Outfit names do not restrict your vocation. Select Male or Female for the matching quest routes. Store outfits are purchased separately; this collection covers the 15 classic outfit families and their quests.
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Quests
Explore classic quests, tools and access missions, with requirements, rewards and a guide for each adventure.
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Spells
Incantations, magic level requirements and mana costs for Vaelor's spells and runes.
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Incantation
ML cast / create
ML use
Name
Mana
Vocations
Charges / amount
Vocations refer to casting or creating the spell; a base vocation badge includes its promotion. ML use applies to using a rune. Most runes can be used by any vocation; Paralyze is restricted to Druids and Elder Druids. Charges are per created rune; amount is the number of conjured items. Premium spells are marked P. Spells must be learned where required; house commands need the appropriate house rights.
Merchants
Find NPCs by name, city or item.
Calculators
Choose a tool from the sidebar.
Build your equipment set
Choose a slot, then pick an item. Compare the base stats of your set using Vaelor's combat rules.
Helmet
Selected set
Slot
Item
ARM
DEF
ATK
Weight
How it works
Armor is added from helmet, amulet, armor, legs, boots and ring. Reduction is a flat amount of physical damage, not a percentage.
Fight mode changes attack and defense with the same integer rounding used by the server.
The server uses the shield's defense and Shielding skill when the shield's defense is at least the weapon's; otherwise it uses the weapon's defense and Attack skill.
After two seconds without an attack target, passive defense uses the defensive multiplier. Both blocking values are shown below.
Damage is raw physical damage before the target's armor, blocking, resistances and PvP rules. Random attributes, enchantments, temporary skill bonuses and spells are excluded.
Weight counts one of each selected item, including one projectile and an empty backpack. Blocking applies to eligible attacks and is subject to the game's block limits.
Skill training
Estimated continuous training from 0% progress in the current skill, using this server's base attack speed and skill rate. Pauses, misses and attacks that grant no skill progress increase the actual time. Temporary bonuses are excluded.
Magic level
Spell & rune power
Distance hit chance
HP & mana regeneration
See how much health and mana each vocation recovers over your chosen period while continuously fed.
From 1 to 300 minutes.
Vocation
Per minute
HP recovered
Mana recovered
How it works
Food regeneration only works while your character is fed. Without food, it stops.
Promotion improves regeneration: knights recover more health, while paladins and mages recover more mana.
Characters without a vocation (None) recover health only.
These are base regeneration totals, excluding spells, potions and item bonuses. Recovery stops at maximum health or mana.